Quake II v1.0.3 Updater
- Users with Voodoo 3 cards could not change their gamma (brightness) settings. This has been fixed. You can use either the Video Options game menu or the vid_gamma console variable to tweak your gamma settings. Using the cvar will require a vid_restart command for the changes to take effect. Useful values will probably fall in the 0.5-1.5 range.
- Multi-Monitor support in the GL renderer was a little spotty. This has been fixed. The monitor you select when DrawSprocket brings up the monitor selection dialog is the monitor that will be used. Picking a monitor that isn't attached to a video card with OpenGL drivers will result in OpenGL software rendering, which will be very very SLOW.
- Added MSL RuntimePPC.DLL library file to updater, it is installed by the updater. This file should be present in your Quake 2 folder (the same folder as the application itself). If this file is not present, you may have problems running third-party mods with 1.0.3.
- Fixed problem where you couldn't use the InputSprocket configuration dialog."
[Version Tracker]
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