Gamers--Interview With Duane Johnson

From Mike Breeden, "Check out my interview with the programming wizard behind Mac Descent III (and earlier version 3dfx updates). He answers my questions on his past and present work, glide vs OpenGL on the Mac and provides a bit of history about himself."
Saw something? Send a tip or a correction

The archive ran on reader tips. What did you see, where, and do you want the credit? Something wrong on this page? Say so and it gets fixed.

Read by the editor. You get a copy by email. Never published without your say.

More in Games · This month in the archive