Feral Interactive Released Five Game Updaters

Feral released 5 patches to improve performances and visuals of our games. Changes specific to each game update are listed on its download page.

F1 Championship: This release of F1 2000 fixes the following issues over previous releases:

  • Intermittant problems & lockups with Modena wheel.
  • Y-axis sensitivity.
  • Centre point drift with Modena 360 wheel.

Warrior Kings: This release of Warrior Kings fixes the following issues over previous releases:

  • Fixed problem where some units could turn invisible.
  • Added support for bump mapping.
  • Improved FSAA quality on nVidia video cards.
  • Fixed red tint displayed by some Radeon video cards.
  • Fixed empty error dialog if creating a new profile failed.
  • Fixed crash caused by temporary files failing to be deleted.
  • Fixed crash if dialog was being displayed as a level was completed.
  • Fixed crash when playing on secondary monitor on Mac OS X 10.3.
  • Fixed corrupt texture appearance on some ATI cards under Mac OS 9.
  • Fixed problem where FSAA could have no effect on ATI Radeon 9600/9800 video cards.
  • Updated Library Cod

Ghost Master: This release of GhostMaster fixes the following issues over previous releases:

  • Improved FSAA quality on nVidia video cards.
  • Fixed crash when playing on secondary monitor on Mac OS X 10.3.
  • Fixed problem where FSAA could have no effect on ATI Radeon 9600/9800 video cards.
  • Updated Library Code

Total Immersion Racing: This release of Total Immersion Racing fixes the following issues over previous releases:

  • Fixed - Car colors are over exposed....
  • Fixed - Trees drawn with opaque alpha
  • Fixed - Demo: Audio settings not sticking between quits.
  • Added support for controller calibration using the Input Calibrator utility.
  • Updated Library Code

Rayman 3: This release of Rayman 3 Hoodlum Havoc fixes the following issues over previous releases:

  • Fixed - Game freezes for few seconds on some machines.
  • Added support for controller calibration using the Input Calibrator utility.
  • Updated Library Code
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