Game Developers Conference Registration Discount Ends Tomorrow
CONFERENCE HIGHLIGHTS - GAME DESIGN TRACK
"Games with Collectible Components"
Richard Garfield, Wizards of the Coast
"Massively-Multiplayer Gameplay System Implementation"
Justin Quimby, Turbine Entertainment Software
"More than 400 Rules of Game Design"
Hal Barwood, LucasArts Entertainment
Noah Falstein, The Inspiracy
"The Player With a Thousand Faces: Measuring Fun and Adapting Difficulty"
Dan Arey, Naughty Dog
Evan Wells, Naughty Dog
"Practical Game Analysis with Doug and Warren"
Doug Church
Warren Spector, Ion Storm
To see all programming, game design, audio, visual arts, production, level
design or business and legal sessions, visit the GDC web site."
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